Working since 2011
Making various scale game projects for gamers all around the world.
Original features
Our games are based on daring & original ideas for unique gaming experience.
Enthusiastic team
We work with inspiration using the most powerful bleeding-edge technologies.
OUR Current project
Slipgate
Explore a gloomy rooms of damned sci-fi base as a doomed marine, only survivor of the portal experiment. Save humanity like in 90’s with your trusty shotgun, paving a way through ominous corridors inhabited by the shadows of sinners and evil spirits.
Old-School
First-person shooter built on authentic 15-year-old BIMA (FPS Creator) engine
Quake with fear!
Horror, action and demons mixed together with solid aggresive gameplay
True to the roots
Carefully adds modern elements to a classical FPS designs
SCi-fi and dungeons
Laboratories, military bases & old temples avaits you!
Features
Add Slipgate to Wishlist on Steam
Gallery
Our previous projects
Look at some other our works
Feed The Sun
A tank-shooting arcade game based on constant energy management, cancelled due to internal problems
Rover
A martian rover physical-based simulator, built specifically for the Izobretarium training course
We are a game development indie studio from ex-USSR
A few things we’re great at
Our key capabilities and powers
mature team
Average age of our team is 30 years.
We have a lot of professional experience.
Old-school design
We are experienced gamers. We remember what games used to be, and we understand how to make them this way.
Fast development cycle
We wastly use a fast prototyping software and small iterations to make a high-quality results faster than others.
Gamer-orienteD
We love gamers.
We’re making games to entertain them, excite, amaze them.
Our Team
There are permanent members of Madness Studio
Ivan Klenov
Team founder
Game-design & programming
Vladimir Buzov
Creator of monsters
Art-design’ and 3D-artist
Ilia N
Composer
Live “heavy metal” music
Alexander Samovich
Community-manager
Social media management & PR
Roman Lariniac
Composer
Digital synthesis in music
Ivan Asmetkov
Screenwriter
Script, dialogues, characters.
Peter Shestakov
Level-designer
Game levels and mechanics
Contact us
If you want to make a business proposal, or just talk 🙂